![]() ![]() "description": "# Fantasy Book Generator\n\nAn implementation and expansion of the \"Scroll and Codex\" system from Autarch's () for () RPG system.\n\nIt produces an Excel file of fantasy books for use in libraries or treasure hoards.\n\nI am a strictly amateur, self-taught programmer, and this was my first python code. * create pip packaging to hopefully ease installation. * Check before run to be sure number of books asked is not zero. * Prevent endless loop if budget is too low despite repeated attempts to generate book, with overshoot enabled * Empty by Gregor Cresnar from Noun Project ![]() * Quit by VINZENCE STUDIO from Noun Project * Retry by Alice Design from Noun Project * Lost file by Viktor Vorobyev from Noun Project * Reset Settings by icon 54 from Noun Project ![]() * Dismiss Setting by icon 54 from Noun Project * Settings Done by icon 54 from Noun Project yaml files for settings allows other parameters to be customized. txt files allows addition or change to lorem ipsum elements for foreign languages. (() for easy GUI editing of these files.) * Editing SQLite files allows additions or changes to: * chance that an author/translator will have an epithet (e.g., the Fair, the Great, XIV, etc.) * chance that an author/translator will have a title (e.g., Doctor, Master, Magus, etc.) * chance of a book being discovered that is incomplete * chance of female authorship (default 50:50 for male:female) depending on historical milieu being simulated * dice formula for additional years to be added to translation volume age * languages not to be translated into (dead languages in the campaign can be translated, but newer works will not be translated into those dead languages) * each book automatically given a ().įrom within the software, users can easily edit: * quick access to campaign-wide stats on books (number of books created, number of unique volumes, total value of all books). * automatic archive of master list Excel files of generated books * Creation of Excel spreadsheets for ease of use These use lorem ipsum text generators to create pseudo-Latin, Greek, Akkadian, Elvish, or Dwarvish titles * Random generation of "flavor title"-books in other languages are given "untranslated" titles as well. ![]() * Random translator (if application) name generation Thus, when new collections are generated, there is a chance (proportional to the number of books already discovered) to find another copy of the same book already generated. * A campaign-wide total number of books can be established. * Generate books by value (a fixed gp budget) or by number of volumes. * rapid generation of books-100 books can be generated in less than 30 seconds 1000 can be done in under 5 minutes. Apologies for infelicities of style and algorithm. I am a strictly amateur, self-taught programmer, and this was my first python code. It produces an Excel file of fantasy books for use in libraries or treasure hoards. An implementation and expansion of the "Scroll and Codex" system from Autarch's () for () RPG system. ![]()
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